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Most iOS games aren't C# now a days. Unity likes to trot out the 70% number for mobile games but it's mostly bs. That isn't counting games that are actually published that based on there registered numbers, a lot of of never actually make it into the store. I'm willing to bet the most of iOS games are still Obj-C


I'd take that bet.

I know many iOS game developers and none of them use Objective-C any more.

(in fact I only ever knew one)




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