> Was the Xbox 360 really a huge success? It came second or third in sales for its generation of consoles. 75 million units in seven years is a small number compared to mobile devices. Android sold 144 million devices in Q4 2012 alone.
Yes it was a huge success. Even though it didn't sell as many consoles as others, its tie ratio flat-out beats[1] both the Wii and the PS3, and that's quite an important metric that's almost never taken into account, but that contributes a great deal to the success of a platform.
So 'tie ratio' is basically number of games sold per hardware unit? Interesting. For example, North America seems to buy about 50% more games per unit than Japan, with the exception of the PS1 and (S)NES.
I wonder if/how this affects the projects of different studios? E.g., should we expect games from Japan to tend to have broader appeal?
Yes it was a huge success. Even though it didn't sell as many consoles as others, its tie ratio flat-out beats[1] both the Wii and the PS3, and that's quite an important metric that's almost never taken into account, but that contributes a great deal to the success of a platform.
[1]. http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/G...