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A small part of the end-to-end process

https://www.obe.tv/how-to-lie-about-latency/

Bandwidth is cheap -- basically free, especially at this bitrate.

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In theory it's a small part. But if you got that many frames of latency difference by changing codec, then it wasn't being a small part.

It's not that you should have gotten a magical 10ms latency glass to glass, it's that you should have been able to get 4 frames latency on h.264. But something prevented that, so I'm sad about it.

(And if you say the bandwidth was fine in your situation I won't argue, but using more than a gigabit extra is not usually thought of as free.)




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