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I really like Blender and it's an amazing product, but I can't get over the standard Blender keymap. The "industry compatible" workflow is more sane, but then I have to translate tutorials from the Blender keymap to the industry compatible controls, and they're not always 1:1




That is indeed an unfortunate personal problem.

"industry compatible"? You mean Maya keybinds ?

Blender's limited support for the Universal Scene Description format is an immediate showstopper for most medium size to large studios.

how did netflix manage to use blender then? doesn't seem to be that much of a showstopper.



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