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Real life dwarfs gaming. Remember the recent EVE exploit? Someone discovered that it was possible to pump prices of low liquidity goods, pack ships with said goods, destroy the ships and score an unusually high LP, due to the artificialy inflated "value" of those goods.

The underlying mechanism is the same - someone ties some kind of payout to a market price. Then someone other discovers that th price is not something that reflects the market equilibrium but rather something that can be manipulated so that it maximizes said payout rather than market efficiency.

It is a bit scary, especially if you tie real money in gaming goods. Or if you tie real money in goods whose price can be gamed.



I' still surprised the SEC doesn't actively try to game the system. I mean we all know that we aren't dealing with the worlds best people, why not try to play the psycopath game ourselves?


They do. It is called the "revolving door". After a few years, most senior SEC staff go on to work in the banks they are supposed to regulate.


For those of us who don't know EVE jargon, what's LP?


Loyalty Points but it doesn't really matter as long as it is something freely interchangeable for other goods.




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