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the idea was the original Apple II was made in 1977 as a game machine (Woz wanted to play breakout in software) but there really wasn't much of a concept of what a "Game Machine" was back then, it was mostly a huge hack trying to get minimal chipcount

years later when the c64 and IBM PC came out, the IIe was released which did have vblank support, but Apple II devs were reluctant to break backwards compatability.

You can still do a lot of cool games w/o vblank support. I'd say it'd barely makes the top 5 list of most annoying things about programming games on the Apple II.

And all these other "better" platforms, tell me do they have a port of Riven? http://deater.net/weave/vmwprod/riven/



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