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You can only learn through play.

Play involves accessibility, low stakes (cost of fault is little), freedom and some sense of excitement and arousal. Maybe a sense of community should be added as well to this list.

Early video games from the SNES era, the early internet, Linux, programming etc. all have that.

Smartphones can have that as well, but they give access to all the things that don’t have that, and it is questionable whether parental limits are creating authentic spontaneity that is necessary to safety also necessary to be able to learn how to handle with these things.



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