Actually, if you play Stellaris, there is a mod called StarNet AI, which uses weights that are considered "meta". From my very limited personal experience (I got destroyed), it is not really fun to play an AI that uses very good strategies as it eliminates all previously viable, but not optimal playstyles.
Also, it feels _really_ good when you get to a new ship tier faster than your neighbors. The reverse is, however, very frustrating, as you are forced to play catch.
Also, it feels _really_ good when you get to a new ship tier faster than your neighbors. The reverse is, however, very frustrating, as you are forced to play catch.