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Ironically this is exactly what they were trying to avoid by just requiring a Facebook account for everything


Maybe that is what they were trying to avoid but in practice they made it much worse. Oculus had accounts before they were bought by FB, it was pretty much like a Steam account for better or for worse. Then by the Quest 2 you had to use your Facebook account, which meant you had to verify your facebook account on your phone (maybe there was a work around, I didn't find it) and it asked for your phone number and then FB is texting you saying some robot with a woman's name just friended you, and you have this duummy account that is always posting what you are doing on the quest etc. etc.

Yeah I am sure there is a way to turn off all that junk and opt out of installing the app or giving them your phone number but its full of anti-patterns to make you do it. What a hassle.


You can't give them credit for solving a problem they created. If Nvidia made me log in to Facebook to use my graphics card, I wouldn't cheer when they gave me the option to make an Nvidia account instead.


I don't know if you realize the hilarity of this, but GeForce Experience (the only way to get auto-updates for Nvidia drivers) requires an Nvidia account, with options to login via Google, Facebook, et al

Kind of infuriating. But not as much as remembering to go and update my drivers... :\


Or, here’s an idea. They could just not require an ‘anything’ account at all. That’s how my PC works, and it’s fine.




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