It has a very specific meaning in Rust: the user can cause memory unsafety if they make a mistake.
> I think a better word is “error-prone.”
The issue with the connotation there is that it's not about the rate of problems, it's about them going from "impossible" to "possible."
It has a very specific meaning in Rust: the user can cause memory unsafety if they make a mistake.
> I think a better word is “error-prone.”
The issue with the connotation there is that it's not about the rate of problems, it's about them going from "impossible" to "possible."