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It's definitely been around but I think Unity's (never-finishing) ECS + Rust gamedev community's focus on it has really spiked its popularity/interest lately. Otherwise pretty much every recommendation/engine is OOP-based, with a few straggling extensions/libraries for ECS here and there.

No idea about usage in industry though, but it comes up randomly e.g blizzard: https://www.youtube.com/watch?v=W3aieHjyNvw



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