Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

See, I feel the more interesting thing about AI safety is not the fear/possibility of a malicious AI, but the ethics of teaching AI things that we have yet to figure out ourselves.

A good example of this is the autonomous car, which is forced into the choice between protecting the human in the car, or the pedestrians on the street. This is an ethical/moral question that most humans cant really come to a consensus about, but we are expecting to be rely on a centralized set of programmers who either through code will force a choice, or (through code again) come up with the process that makes the choice.

Oh and even if a consensus existed about the dangers/nondanagers of AI, you would still have to examine your "Experts opinion bias" to see if they are the only argument you have that is supporting your belief.

PS we need more of the Older semi AI training games, things like RoboCode(with neural Nets), NERO, ect. Iv seen a few pop up over the years but they always fizzle out. Huge opportunity for Tactical AI training as a game.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: