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I think the most complex board game I've really played any amount of is Carcasonne (Not particularly complicated). Often, if I'm playing a board game, I prefer it to be on the simpler end, more of a relaxing thing.

One memorable board gaming experience I had was playing Splendor (I believe) with my cousin, and it ended up being almost completely silent, just passing tokens around and the occasional "oh..." when another player did something undesirable.

Pit is also popular in my family when there's a gathering of us, with rounds often lasting only a minute or so, and getting quite frantic, and it is a very simple game


Carcassonne is not very complicated, but when you start adding expansions it can become a bit complicated.

> Pit is also popular in my family when there's a gathering of us

We call Pit "The Yelling Game". For being over 100 years old, it's elegant, clever, and fun.


I do exactly the second part of this. Nobody is going to read what I write, so I just write about what I did, how I did it and what I was thinking when I did it. Not everything has to be written as a perfectly cited essay, but often just noting down what you did can be helpful in the long run. Sometimes I've thought of something, remembered that I did something useful and related in the past and dug out an old article to consult my previous thoughts

This reminds me of the book Arcade Game Typography (https://www.counter-print.co.uk/products/arcade-game-typogra...), which looks at the history of a lot of arcade game fonts, sorted by category, and often has a full sprite sheet of the letters. I've been meaning to make my own digitised copy of all of the fonts for a while

Jesus, people are paying that much for books? Even buying them new, I often pick up a paperback from a high street shop in the UK for about £8? Maybe £12 sometimes? And that's not including the used bookshop I go to sometimes that will have books for £2-3. Sure, they're not hardbacks, or large reference textbooks, but to get a story to read is pretty affordable

I still fondly remember that time I found a hardback 50% off at £11. The only hardback I've ever bought brand new. At second hand shops, the difference is much less.

> "it ought to be my right to decide how to live"

"Why is the government stopping me from murdering people and stealing from them? it's my right to decide how I live!"


I think that a government should be able to ban murdering people but that it would very sketchy for them to ban it for some people and not others.

One of the most important foundations of democracy is that the law applies to everyone equally. If smoking is banned, it should be banned for everyone, not banned for some people and allowed for a privileged class who got here first.


This is nonsense. There is a logic to the law, it's not arbitrary.

I could argue (unsuccessfully) that it's discriminatory and unfair that I have to wait an extra 3 years to claim my pension compared to older people.


You vill get your state mandated 1 hour of exercise and 5 servings of vegetables. You VILL eat only the state mandated bug based protein that our studies have shown to be 10% less likely of causing heart attacks than red meat. YOU VILL NOT spend more than 1 hour outside to prevent skin cancer.

>our studies have shown to be 10% less likely....

You are not nearly jaded enough.

If the construction industry is any indication the stuff these people mandate is lucky to have 1% at best and that's with "money motivated" numbers cooked up in academic labs funded by the same industries that benefit from the rules.


This is a great argument. Let's use it to ban sugar and meat.

Sounds good to me...

In huge agreement with you. But can it be done in a different way that doesn't create the black market problems of the prohibition era? (Do we have a better chance now with gen z's aversion to drugs/alcohol?)

Don't mistake media narratives about small percentage point swings for mass momentum. Especially when those swings are probably not even real: e.g. https://www.theguardian.com/society/2026/mar/05/gen-z-binge-...

According to the article, it takes 40 univac instructions to run a single risc-v instruction, so potentially up to 40x the current performance. Though you'd probably need more instructions to do things than a single one, so probably less than that, say 10-20x? Especially if you made a custom compiler that made the best use of the hardware you could, since it's weird

RISCV is a VEEEEERY poor emulation target - the piecemeal scattering of immediates all over the instr makes it very slow to assemble them (lots of ANDs, shifts, and ORs) . Re-encoding them is one solution, yeah, but then this is a mandatory messy post-compilation step that also needs to know what is code and what is data. It is almost a pessimal setup. MIPS is much simpler to emulate

Hey, wait a minute, you're the guy who got Linux to run on a 4004 by writing a MIPS emulator[1]! If there's anyone who's been down a similar path before it'd have to be you.

[1] - https://dmitry.gr/?r=05.Projects&proj=35.%20Linux4004


Yup. And that one of the reasons why not RISCV

> it takes 40 univac instructions to run a single risc-v instruction

Which is wild, given:

> The computer’s original purpose was to be used by the Navy to read in radar signals and direct artillery

I'd really be fascinated to see how that was done on such a primitive machine, shame that's probably been lost.


The radar "reading" was done by first plotting analog radar signals to the antique rotary radar displays. Then there would be human operators with a light pen, marking each radar signature on each radar turn.

So the Univac would receive input coordinates for each target and track those in memory each turn.


> "Can you see a way to transform a string of 8 apples "" into a string of 10 apples ""?"

Am I missing something? The only rules we have are BAB -> AAA and BBB -> BB, and we start with only A, no B, so neither of those rules can be used, so the answer is no?

EDIT: Ah, looks like you cant put emoji in HN comments. Imagine there's apples in there


The relations are bi-directional. So you can change AAA -> BAB and BB -> BBB as well.

Yeah, that was the secret sauce that left me a bit confused

Oh, I see. That makes sense

It could probably run the code for doom, once recompiled for the risc-v emulator, but given that the only output is a paper teletype, displaying it would be a problem

> but given that the only output is a paper teletype, displaying it would be a problem

You are in a maze of twisty passages, all alike. A cacodaemon floats by, hissing.


I wonder which would be faster: computing a frame, or printing it? If you could print one frame at a time, you could make a flip-book animation.

And given the NES emulator example, take half an hour per frame.

They hosted a program that allowed minecraft clients to connect... I'd class that as a minecraft server, even if it wasn't a very good one

> They hosted a program that allowed minecraft clients to connect...

Connect in the sense of receiving a login packet and saying "yes". That's it. Steps 1, 2, 3, 9, 10 of [0] (they didn't mention encryption or compression, I'm assuming they didn't implement it.)

They didn't mention anything about any of the steps past 10 - again, assuming they didn't implement them.

It's a trivial thing they've implemented - good work, sure, but a Minecraft server? Absolutely not.

[0] https://minecraft.wiki/w/Java_Edition_protocol/FAQ#What's_th...?


Not enough dedotated wam for all that.

Yeah, my thought exactly, execution lacked, but i do admire the attempt.

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