"A company that always wants me to work past 17.00 and expects me to come in on a Saturday, gives a very clear signal that they don't give a shit about me, the product or the team. They're hiring me to get paid."
The thing we seem to be missing is what was Dan Morrel getting at when he thought they didn't get root? Di he think they just ran adb against the glass and figured out how to talk to it directly via the same calls the mirror api uses? Is there some easier way to "hack" Glass into doing interesting stuff?
That being said, it still seems dubious--given China's online population of 538 million people, that's $5.7 average per person spent, which is a little higher than the average per person expenditure for last year's entire Cyber Monday ($1.2 billion according to the article, and around 210 million people online in the US as of February 2011 according to an online source makes about $5.6). In a country whose average urban per capita disposable income is around 10x lower than the average per capita disposable income in the US overall, I'm taking this with a grain of salt.
fair point - the figures released by taobao are those in the article, so if you distrust those, then so be it.
Anecdotally, I believe it. Everyone I know was buying stuff that day, and not in small amounts - I bought 2 years worth of toothpaste, some baby products, shower gel... average per-order value needs only to be 180RMB, 86RMB per reported user, which isn't a lot of money at all here, despite income disparity.
I understand you. But perhaps you are not familiar with the Chinese shopping habits and the situation now they faced with. High price good with heavy tax in the physical stores would be only sold with 50% discount in taobao online shops. If US could have such discount percentage, I believe that $5.6 could just be a small change
Wow, that is cool. A sentient testing grid to take over the world, built of custom Legos made from balsa wood. I want one. Never mind selling to Fortune 500 companies, you should offer these as kits on the Maker Shed Store for individual mobile developers to buy; they would probably sell based on the fun factor alone.
Except it clearly doesn't. For the use case in question, an IDE can build a .apk and install it on a single connected device. Can you run it in the same step? What if the app has a 10MB data set and takes 8 seconds to install, can you optimize that by copying only the binary? Can you wipe the data from the host machine? How about install a known data set for a test? Install on 5 devices and run a test suite without manual intervention?
Every one of these is a valuable optimization for some workflow somewhere. All of them reduce the compile/test cycle by seconds or minutes, speeding development. NONE of them are done by any IDE I'm aware of.
Seriously: write code to help you write code. If you aren't doing this, you probably aren't writing good code. And if you gave that answer in an interview, I for one wouldn't hire you.
How good is code completion in VIM for Android apps? I was an emacs guy for many years but since I started doing iOS I can't imagine writing Objective-C without really solid code completion. Maybe it's less necessary in Android?
Because you're writing Java, which is a very verbose language, all code completion and code generation (method stubs, auto constructors etc.) are a godsend when working with Android.
That's why I'm always wondering why anyone would so much want to waste time with typing Java on VIM (even though I DO use Vim for other programming tasks) instead of just using an IDE specifically customized to make such development faster and easier.
A few years ago I was having lunch with some of the guys from Franz Lisp and one of them said that his epiphany was that Java did have macros, but that they were write only and built into the IDE. I didn't really appreciate his insight at the time but I get it now.