I never had a laptop where plugging in headphones didn't disable the speaker (and nothing I could do about that in software).
If that really is the case you could use dmix and have audio played on both the headphone and speaker output. You would still have to mute the speakers when plugging in the headphones though.
> If that really is the case you could use dmix and have audio played on both the headphone and speaker output. You would still have to mute the speakers when plugging in the headphones though.
You're stating that Pulseaudio isn't necessary because someone could do the same thing with a combination of dmix and manual intervention? Have you considered the possibility that someone might like the convenience of not needing to do manual intervention?
Huh? I never stated that Pulseaudio isn't necessary.
I just pointed out a possible solution/workaround with ALSA and dmix for redirecting the audio output to two devices/pcm outputs.
After years of using just ALSA and messing around with its config on different computers I am now using Pulseaudio too. Once it's running it's a lot easier to use and more flexible, especially when it comes to hot-plugging and switching between inputs and outputs.
I assume they're either using USB headphones or some other case of having multiple audio output devices, like my desktop with onboard sound and a separate PCI sound card.
Some of the "Get Started" links don't work at all and the one at the top only asks for an E-Mail. It hasn't even launched publicly yet.
On a side note: I found the website on my phone really annoying to read since lots of paragraphs are animated and it keeps slowly sliding from left to right/right to left every time you scroll over it again.
Could I inquire which browser you're using? All "get started" links should be working. We are publicly launched, however we are onboarding everyone in batches. The next batch will be onboarded by this weekend. Flex on!
Just to confirm, regarding your second point: you found the subtle animation unpleasant? Thank you very much for your feedback.
A terminal emulator is not a shell. Using bash has nothing to do with the decision whether you use the OS X Terminal or some third party terminal emulator.
Game physics engines update their objects (acceleration, collision, constraints/joints etc) only so often at a certain tick rate to leave enough cpu time for other things.
You can have very precise and realistic physics simulations already - they just don't run at realtime.
I don't think this is a solution for bad physics in games.
>Whatever happened to dedicated physics processors?
Nvidia bought PhysX and stopped production of dedicated PPU.
PhysX is just software now.
And because it's proprietary (no AMD cards support/CPU implementation is slow) we don't really see games build around it.
Should be on the home page, perhaps even above the fold already asking you a question with a side-by-side of the flowchart components being activated/highlighted.
That's a super good UI suggestion, thanks. We just launched our public beta about 6 hours ago and have been thrilled with the response and very unique bots being created (particularly when people leverage IFTTT and Zapier too) ... we'll definitely be surfacing as many cool uses as possible ASAP :)
Imgur has its own community. By now you can't even tell if something is posted on imgur and someone submits it on reddit or if a reddit user uploads something and it gets upvotes on imgur.
I think that imgur can exist on its own and will have more than enough content.
IE8 and older to be specific[0]. But, if you're supporting IE8 still you have bigger problems at hand.
Microsoft stopped supporting any version lower than IE11 as of January 12th of this year[1]. So unless all of those older IE machines are accessing an intranet (and only an intranet) their risk of being hit with malware is way higher than average.
For my clients I do a cursory IE9+ review, but if anything lower is a requirement then it's an additional fee to make a site work with it.
In a few months it'll be IE11+ and the same fee structure will apply to anything lower (I'm just waiting for IE10 to wind down a bit).
What I do, is provide nwjs to those on old versions, so they think they are getting the "application" version, but in reality, its Chromium hard coded to only goto the web application.
So far its a win for both parties, since they are not installing another browser than can interfere with some silly IE6 only internal enterprise site and we get to use the latest browser features.
Believe me, I understand how comments like that get on one's nerves. But civil discourse requires those of us with nerves to tolerate the irritation enough not to toss it back. The system has no steady state: the irritation either grows or we dampen it.
How would they run *nix binaries in a node.js environment if they call it "Cross-platform Linux without the suck"? You are talking about Cygwin here which is what these guys hate for some reason.
Maybe people run most things maximized because window management on Windows is so limited? With 8.1 and now 10 you can arrange up to four windows on the screen without using the mouse, but even that is too basic to be useful compared to tiling window managers.
I think Google could actually pull this off by "forcing" users to use a tiling concept (like a couple of different layouts to choose from and letting you launch/drag apps into the screen areas).
I run most things maximised because, even on a Macbook retina display, I only get 1280x800 effective pixels, and that's just not enough to run more than one window at once. If I had a 5K desktop, it might be a different story. The only things I ever tile are side-by-side Finder / Terminal windows. Never see my wallpaper.
If that really is the case you could use dmix and have audio played on both the headphone and speaker output. You would still have to mute the speakers when plugging in the headphones though.