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yeah - especially when you see it pop back up today.


Just want to share this initiative as well, where you can do it locally:

Mac App Store: https://apps.apple.com/no/app/jojo-transcribe/id1659864300?m...

And open source: https://github.com/schibsted/WAAS

This is just the voice to text part


Oslo, Norway as well https://www.oslo.kommune.no/natur-kultur-og-fritid/trar-i-os...

Here you can choose which type of tree.


This is amazing!

Does anyone have any similar sites? I really enjoyed this.


He has a lot of other projects which are also 3d websites:

https://prior.co.jp/discover/en

https://www.orano.group/experience/innovation/en/slider

Unfortunately I got tired of the gimmick pretty quickly and didn't make it to the next few examples. Having to drive a car just to open a link is too much work!


Does anyone have any _aphysical_ 3D sites? Or videos, sketches, inspirations, whatever?

I'm focused on HMDs and DIY shutter/anaglyph/wiggle 3D and hand tracking above laptop keyboard. For non-novice professional GUIs, why simulate the physical world? That's a big bag of restrictions, unlikely to align well with desired domain affordances. It feels skeuomorphic - nice for onboarding novices, but generally not where you want to end up. But with VR currently focused on gaming and presenting the physical world, and AR on onboarding and reality overlays, there's not a lot of inspiration around for 3D UI design where the "R" isn't a priority.


This also came up on HN the other day: https://3dforreddit.com/r/pics


FYI: "DISCLAIMER: I work at Graphcore, and all of the information given here is lifted directly from the linked references below."


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