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The upgrading process seems easy Just have to send your IP address, root user name, password, and license key through a form...and you can do it through the fast http scheme rather than the slow https.


Hmm, this doesn't seem very accurate... Tron has 360 mentions:

https://www.hnsearch.com/search#request/all&q=tron&s...

Some of them are split between "Tron" and "Tron: Legacy" so parsing this correctly isn't totally easy.

And don't you think "Star Wars" would have been talked about here at least once?


Agree. This is just an index of links to IMDB from stories and comments. I couldn't come up with anything better/more accurate.


Ah, that explains it. I couldn't believe Star Wars wasn't on the list. But nobody needs to link to Star Wars. It seems this only works for the middle tier of movie mentions. Anything that's really common currency will be missed.


I agree, though I can't think of a good way to fix it due to ambiguity in film names that aren't explicitly marked with "this is a film name".

With relatively unique names like Star Wars you could match the names as text strings. But that would lead to over-counting films like "Brazil" whose names are also names of other things.


But will it really be missed? Who needs a list of the most common movies, we already know of them. I also know most of the movies on this middle tier list, but there are still a couple that I hadn’t heard of (and am looking into now). For HN users, I think the chosen method is a lot more useful.


Spot on. I was scratching my head on this.


That makes sense. I found the page interesting, but noticed that the 'Inception' counts were lower than expected. There was at least one or two entire front page threads dedicated to visualizations detailing the movie's dream levels.

Nice work!


I think that actually makes for a better list in this case, filters out all the things everyone has seen and leaves the ones that people might have missed (I'm certainly going to be trying to hunt a few of these down, thanks!)


Glad you liked it!


Facial recognition is still treated like some magical technology, like the "zoom in, enhance" feature much mocked about on TV crime shows. I bet Facebook's technology is ahead of law enforcement's in terms of data, algorithm, and refinement, and yet it still stumbles on pretty obvious faces (if you have the default auto-tag feature left on)


Correct, and you're talking about cases where you might have literally 500,000+ pixels on a face (close-up shot from an 8MP camera).

The average cctv shot will have around 200-1000 pixels on the entire face, if you're lucky.


Facebook only has to distinguish between friends of the uploader.

US law enforcement has to distinguish between 300 million civilians.

Of the two, I would expect Facebook to be more successful at identifying peolpe.


"zoom in, enhance" feature much mocked about on TV crime shows

Actually, those jokes refer to a scene in Blade Runner: https://www.youtube.com/watch?v=qHepKd38pr0


NTSF:SD:SUV Parody of the 'enhance' trope in cop drama setting:

https://www.youtube.com/watch?v=xbCWYm7B_B4&t=58s


"This whole time, I worked on the platform source code. I feature-creeped for at least 5 years. I didn't have much of a portfolio to show for it either. "

Congrats on persevering for that long but I almost think this is a case example of the downside to being a single founder...no one to rein in your feature creep time.


I thought it was a play of "This next round's on me"...as in, Louis CK is himself responsible for his jokes -- or, in this case, the distribution of the jokes. I thought it was clever :)


Landing page fail: the only info you have is a video to show the product, and that video has a 30-second beer ad you ahve to watch before you can see the product video. Do you really need the ad money that bad that you'd kill the first impression of your own startup?


Thanks for your directorial feedback. Do you actually have anything to say about the concept or the product itself?


He just did. There's a video and ad hiding everything about the site.

To me, the site is "something I'll never know because you have to watch a video to find out." A simple sentence wouldn't have been taxing on the creators.


For clearance, we didn't put any ads on the video. And we took his directorial comments in account so we are actually shortening the video right now and doing some other improvements on it. Also working on the landing page to display more information about the app itself. But more feedback about the app itself and the concept will be beneficial for us till we update the page.


Halo was a standout because of it brought multiplayer to console, wasn't it the first console game to have 16 players? The coop campaign was also really fun.

Maybe the article-writer thinks that Halo made FPS too mainstream? Unlike Doom/Quake, it was cleaned up enough in a pretty blockbuster-wrapper to make it the new model of gaming to follow?


In 1996, my wife would call my pager Tuesday night because I hadn't come home from the office. We were playing Quake over the Novell on our CAD workstations. It's easier now, but there hasn't been a quantum change.


Saturn Bomberman had 10 players for multiplayer.

I'm not quite sure I follow OPs point. Playstation had a bunch of thoroughly unfun uncute games.


Absolutely. It was the PlayStation that first marketed itself as the system for hardcore gamers.


Genesis does what Nintendon't. Sega was the system for 'hardcore' console gamers of the 90s. Just take a look at this ad: http://www.eidolons-inn.net/segabase/G-32XPromoAd1.jpg

The gaming industry has /always marketed to that crowd, it's not something Microsoft invented.


Tangentially, have you seen bombermine? It's an online bomberman clone that generally has several hundred people playing simultaneously, a ton of fun. Obviously not a console game, but your Saturn Bomberman reference made me think of it.


> Halo was a standout because of it brought multiplayer to console

I must have imagined all those hours spent online with my Dreamcast :p


From the article: Since the game’s release, in 2009, Minecraft has sold in excess of twenty million copies, earned armfuls of prestigious awards, and secured merchandising deals with LEGO and other toymakers. Last year, Persson earned over a hundred million dollars from the game and its merchandise. Persson—better known to his global army of teen-age followers by his Internet handle, Notch—has a raggedy, un-marketed charm. He is, by his own admission, only a workmanlike coder, not a ruthless businessman. “I’ve never run a company before and I don’t want to feel like a boss,” he said. “I just want to turn up and do my work.”

----

He sounds like a modern day Woz, except he was successful despite not wanting to get involved in business. (by that I mean, Woz was successful, but we don't know how he might have turned out if Steve Jobs didn't push him to cofound Apple)


He has something more easily translatable to a product, just add a login system. Woz had blueprints and a few of his own, a physical product with massive costs for each one.


Reminds me of Veblen's "The Instinct of Worksmanship"


"Replacing Email in the next two years is going to be the “it” category with everyone scrambling to capitalize on the zero inbox zealots."

How big of a market are the "zero inbox zealots"?


Inbox-zero isn't so much zealotry as a method of managing to-do lists. In the business use case, there seems to be a tipping point where the alternative is that other people are responsible for things they send you, which you might drop because they get buried into your 10,000 other e-mails and by the time you get to them, you might miss some. If you're in a culture where task assignment can happen through e-mail you're almost forced into some variant of inbox zero -- particularly if people aren't going to be following up to check on your progress on small tasks until they expect them to be done at the next meeting.


Good question, would seem there are enough to warrant the creation of quite a few email products that are supposed to help you get to this "zen" like state.

One of Mailbox App's pitch points is even along these lines: "Inbox zero. Daily.".


I've been using Mailbox for a while and the only thing it's really helping me with is the ability to either archive-or-delete, which none of the other clients can easily do.

My main problem is that with my style of thinking, I'll get an email that will make me think, "Yeah, I want to do something about that... later." But not "later" in terms of a calendar date - "later" in terms of when I am enabled to work on it, as in when a blocking dependency disappears. I can't find an easy way to make those emails disappear until they are triggered by me completing other things I care about.


The problem I have with mailbox is I feel that I don't get enough email in my gmail account to warrant even considering it.

Most people use exchange for email, I would love to see this support it.


just create a label and archive it. deal with the label when enabled


Sure, but it doesn't scale well when you're looking at reviewing fifty labels every day to decide whether you're enabled for any of them. Cognitive load. Better for them to disappear and then automatically reappear when you've completed the blocking project.


The issue is only you know when you are enabled.

>Better for them to disappear and then automatically reappear

No amount of technology will do this magic.


This senior is getting an early lesson of how far BS on a resume can go in the real world. I think this quote is funny:

"I also probably should have started a fake charity. Providing veterinary services for homeless people's pets. Collecting donations for the underprivileged chimpanzees of the Congo. Raising awareness for Chapped-Lips-in-the-Winter Syndrome. Fun-runs, dance-a-thons, bake sales—as long as you're using someone else's misfortunes to try to propel yourself into the Ivy League, you're golden."

If you set up a site called "savethecongowithbongos.org", copy and pasted the correct affiliate code and HTML for Amazon.com's catalog of bongo and bongo-like instruments, posted it on your Facebook page, and then donated the meager proceeds to some Congo-related charity, why couldn't you credibly claim in an application essay:

----- "As a sophomore in high school, we learned about the great need of the impoverished in the Congo. But I felt unsatisfied about writing just reports about the problem. So I built a HTML5 website, using Twitter's latest bootstrap technology, and partnered with Amazon.com to crowdsource funding using a Kickstarter like model to Congo charities in need.

While most of my friends were at the swimming pool in the summer, my charity, Save the Congo with Bongos, received hundreds of page views, thanks to a successful viral and grassroots social media campaign, and delivered to Congo charities donations from places as varied as Tokyo, Japan to Boise, Idaho.

Since starting Save the Congo with Bongos, I've become more greatly aware of how the world is tied together through today's networks and I hope to continue to harness these amazing connections to save the Earth."

----

Now this is not a bad project, maybe. but it's not even close to this-kid-could-make-the-next-facebook-in-her-dorm-room quality, and a lot less work and character-building experience than the typical teen summer job. But I bet it'd be a killer story for a application essay


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