That's a very important part of an electrical fire. Power must no longer be dissipated via the bad wire before you start trying to extinguish the fire. You don't need to do RCA and repair the cabinet but if you try firefighting first you might be in for a shock.
I interpret this to mean something like “as my game gets more involved” which is not unrelated to a venture into 3D. Why are you policing my comment which is trying to be helpful?
You're right, I don't know who would down vote or disagree with this. It's not easy to figure out what a program is doing, but if someone wrote it you at least know there was some sort of intention there. With AI you have no idea why it's there.
All over the internet people are putting up vibe coded projects and no one says that's what it is up front. They all just say "I made this" and they are more than happy to take in the adulation of people impressed that they made something with an animated pattern.
Then when they finally admit that they wrote nothing and don't know how any of it works people start to say "nothing wrong with using ai", as if using it is the same as copying it verbatim, not understanding anything and taking complete credit as if you wrote it while lying about how it was used.
Unfortunately people do keep repeating it to excuse the fact that they don't know how to optimize in the first place.
Anyone who has done optimization even a little knows that it isn't very difficult, but you do need to plan and architect for it so you don't have to restructure you whole program to get it to run well.
Mostly it's just rationalization, people don't know the skill so they pretend it's not worth doing and their users suffer for it.
If software and website were even reasonably optimized people could just use a computer as powerful as a rasberry pi 5 (except for high res video) for most of what they do day to day.
Lots of photo editing workflows could be done in something like digital fusion which is free. You just have to use roto instead of painting masks, but the procedural graph workflow is more precise. It would also handle anything in a numbered sequence automatically so batch processing is trivial.
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