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How we’re using 3D workflows to make more realistic sprites


This is one of the highest priority items for the next quarter or two.


this comment is a breath of fresh air in a sea of armchair-architecting


Hey, author here. :wave: If you don't mind doing Help > Report Issue it'll submit your logs and we can see what went down.


Certainly not opposed; it's pretty tightly coupled to the Slack API, though.


The [imgur](https://github.com/kaimallea/node-imgur) API lets you upload an image (anonymously) and responds with a URL. I promisify'd that and the result is super straightforward. You don't even need to auth.


You can't control the font rendering in Slack (it's Lato, at a certain size). The Unicode cards are far too small to read.


I did think of that. But you could use the symbols for the houses and pair them with a number/letter.


Does the Heroku deploy work for you?


The Heroku deploy does appear to work, but I was hoping to get it all running locally. Thanks though! It looks like there's a ticket on the lwip project on github that is similar to my issue, so hopefully they'll resolve that soon enough :)


Wrote up a workaround until I can fix it properly.



Since you already have the card images, any chance of having it deal actual card images versus the abbreviated format?

I can look into doing this myself and submitting a PR after I get home, as well.


Are you talking about the hole cards that are DM'ed to you? That's a good suggestion; feel free to file an issue.


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